Business & MarketingBeginner

Agile and Scrum Master Fundamentals

Scrum roles, events, artifacts and facilitating a real team.

Taught by Binod Acharya · PMP, Program Manager

What you'll learn

  • Explain the four Agile values and twelve principles and how Scrum puts them into practice
  • Describe the Scrum accountabilities, events and artifacts and the purpose of each
  • Refine a product backlog into clear, ordered, estimated items with a Definition of Done
  • Facilitate sprint planning, the daily scrum, the sprint review and the retrospective
  • Use velocity, burndown and cycle-time data to forecast and improve without gaming metrics
  • Prepare for the PSM I or CSM exam with a study plan built around the Scrum Guide

About this course

Scrum Master is one of the most common career pivots for project coordinators, developers, testers and business analysts, and this course gives you the whole framework in one place. You will learn the Agile values and principles behind Scrum, the three accountabilities, five events and three artifacts defined in the Scrum Guide, how to refine a product backlog, estimate with story points and plan a sprint, and how to read velocity, burndown and flow metrics without gaming them. Every lesson ends with exercises you can run with a real or simulated team, and the final lesson maps everything to the Professional Scrum Master I and Certified ScrumMaster exams. No prior Agile experience is needed; if you have ever worked on a project with a deadline, you have the context required. Independent study material — not affiliated with or endorsed by Scrum.org or Scrum Alliance.

Course content

7 lessons
  1. 1Agile Values and Why Scrum ExistsWhere Agile came from, the four values and twelve principles, and what Scrum adds on top.Preview
  2. 2The Scrum Framework: Accountabilities, Events and ArtifactsThe three accountabilities, five events and three artifacts, and the commitment attached to each.
  3. 3The Product Backlog and RefinementTurning a wish list into an ordered, estimated backlog with clear items and a shared Definition of Done.
  4. 4Sprint Planning and EstimationSetting a Sprint Goal, choosing work by capacity, and estimating with story points and planning poker.
  5. 5Daily Scrum, Sprint Review and RetrospectiveFacilitating the three in-sprint events so they inspect real progress and lead to actual change.
  6. 6Metrics: Velocity, Burndown and FlowReading velocity, burndown charts, cycle time and throughput, and the traps of treating them as targets.
  7. 7The Scrum Master Role and Your Certification PathWhat a Scrum Master does all day, common anti-patterns, and how to prepare for PSM I or CSM.